Papers

  • An OpenOffice Interview, in which I discussed my experiences with open source to date.
  • DropScript, or How to Build a Way Easy Yet Spiffy App was an article for MacTech in which I show an example of how one can harness the power of the BSD subsystem in Mac OS X in a way that is useable by a typcal mac user. As a side effect, it also show how easy it is to write a Cocoa application.
  • The Challenges of Integrating the Unix and Mac OS Environments, presented at the USENIX 2000 Invited Talks track, covers some of the issues which we ran into at Apple in combining the Mac OS user experience and tool kits with a BSD Core OS while creating Mac OS X.
  • Open Software in a Commercial Operating System, a discussion of the viability of using and participating in open source development in a commercial environment, using Mac OS X Server as a case study. Presented at the FREENIX track at USENIX 1999.
  • Character Modeling for Semi-Autonomous Animation, my 1995 Advanced Undergraduate Project at M.I.T.
  • Motivation vs. Self Control, a paper I wrote for Prof. Marvin Minsky while in his course, Society of Mind; presents a theory of how agents in the mind might interact to produce a desired result.
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